© Copyright 2008-2022 Almar's Guides. Sith: On your first trip through this area you'll be stopped by a group of Sith who demand you pay a toll. Below is a list of every Companion Side Quest in the game. From StrategyWiki, the video game walkthrough and strategy guide wiki. When they are slain, inspect their bodies for. 3.South India (Boys & Girl) Sub-Junior, Junior & Senior. sorry I had no idea how to get back ethier. Fill injector pod What this means is there is a chance that you'll get a dialogue prompt from your Companion like [So and so looks like they want to speak with you] which will advance their personal story line - or you might get an NPC that approaches you and starts one of the Companion Side Quests. StrategyWiki has a detailed explanation on how to do it. Helped me out ode got it on first try doing this lol thank you, https://www.neoseeker.com/forums/3375/t254726-interragation-with-sith-spy-in-republic-embassy-please-help/, Youre awesome I have all kinds of persuasion and I still wasnt getting the job done, Dude, your character is the only one who CAN have points in persuade, what on earth were you thinking? On your way back to the surface it's possible you'll run into Calo Nord if this is your first planet after Dantooine or Darth Bandon if this is the 4th planet. The ONLY reason I don't wanna be banished yet is because I still need to kill the last assassination target in the Gammorian (I know I spelled that wrong) mission. He immediately tells you that he can tell the Selkath authorities about this and get the Republic kicked clean off of Manaan, but he won't. Korriban - It's typically best to save the Star Map on Korriban for last; after finishing the Leviathan. Once you do this you'll be able to move through each corridor one by one without any issues. Board of CHAUNNA Federation for India ( ), All Rights Reserved By stage gate model advantages and disadvantages. Professor_Gai 2 yr. ago. As soon as you leave the Sith Base, you are apprehended by the Selkath authorities. Transfer from injector to container. Broken Droid: On this Broken Droid you'll find the Data Module which is technically all we need inside the Sith Base to continue with the main story. 6th Answer: 7. As you go through this next corridor, a lone Sith soldier will be waiting for you. For more information check out my Manaan Walkthrough. On Normal the vents do 25 damage each, they'll do less on Easy. Tell him what happened below, and he'll thank you, give you experience and Credits and bid you adieu. Dump container pod The planet is completely covered in water and is the only known source of kolto - a potent healing liquid - in the galaxy. The story goes like this - basically, the Republic has broken the treaty with the Selkath and the Sith and has gone underwater in Manaan. Both of these Selkath will call you over when you get close enough to them. I strongly recommend you do some exploring as there is a lot to find here. i have gotten through several of the first patterns but the last two are much harder than the others. Your computer may not be 100% DirectX 9.0c compatible. Below are the two different approaches that you'll have for disabling the Kolto Harvesting Machine along with the ramafications of each action. Walk rightward, killing sharks as you go. This Twi'lek seems to be one of the mercenaries that the Republic hired to help down here with the Kolto production. Don't let them hit you as they'll one shot you just like the other guy. In addition, you'll get 600 experience points! Transfer from injector to container I have tried every combination of options I can think of with no success. Go into the oceans, now, and lets find that Star Map! Next to him is a footlocker with 3 Parts in it. In a struggle between the forces of Darth Malak and the remaining Light Jedi in the Outer Rim, a large battle is taking place over the planet of Taris. i have gotten through several of the first patterns but the last two are much harder than the others. Thanks in advance! Your CD-ROM drive may have stopped responding. star citizen laranite mining location; locum tenens new zealand salary. It will have a group of dying Selkath in there that will give you a token which you can use to convince Shasa and the other Selkath that the Sith are evil. One thing you need to keep in mind is that, if you followed my walkthrough, you'll have two Sonic Emitters to use. It's harvesting its own Kolto supply to stay ahead of the Sith, since it's such a valuable commodity. By . While your high standing among the off-worlders on Manaan may bring you some leniency from them, being a successful swoop rider brings you no credit here, human. 4. Beyond the north door of the security checkpoint is a corridor with a door in its west wall, beyond which is the south end of another corridor leading north but curving to the west, ending in a door (beyond which is the west lounge and the north computer room). Make sure you be careful with what you say to the Selkath Court because you can be sentenced to death if you lie to them or admit your guilt. It'd be repetitive for me to repeat all of the talk you'd have with the two scientists, but they do leave you with two choices in which to stop the madness underwater here. Some of these choices (while not all) will effect the outcome of certain events and the entire game in general. So what do I need to tell the. Tupocon Oy > Yleinen > kotor how to not get banned from manaan. kotor how to not get banned from manaan 0 Good times. If you've been approached by the Selkath Shaelas in the mercenary enclave of Ahto West about missing Selkath, you'll need to gain access to the north section of the base, either by going to the north computer room to the northwest to lower the forcefield in the security room, or going through the pressure doors in the flow control room to the east. The one Jedi (who Trask tells you was accompanying Bastila) will kill the Sith Jedi, but only to be killed by a random explosion herself. Dump container pod The droid will open the south door then patrol back and forth along the corridor, but it is too fragile to serve as more than a temporary distraction for what lies beyond: a Sith heavy trooper patrols back and forth just inside, while a Sith elite trooper stands on the south side of the room and a Sith grenadier stands in the southeast corner. Use the Computer in the same room as you to turn off the depressurizationor speak with Kono and Sami and convince them you are not a threat to them with either [Persuade] or [Force Persuade]. i could'nt figure it out either. You can fool around with that computer console as well if you'd like otherwise, ignore the door to your right (it's a dud). When you're doing the Genoharadan Side Quests you'll meet Vek in this area too for the Ithorak Guldar bounty. It's not that simple, however! I don't feel tardy. Head back to the submarine at the Republic Embassy and work your way back to where the Twi'lek was. You have two approaches to reaching the Star Map, the first is to put toxins into the Kolto Harvester which will poison the water (Dark Side Points) or you can overload the Kolto Harvester and blow it up (Light Side Points). As you enter the next part of the ship, a Republic guard will be getting mowed down by a pair of Sith Soldiers. Off of this corridor are several rooms, some of which with goods, others of which have pressurized doors that'll lead you into the oceans of Manaan. Side Quests like Nilko Bwaas and Kidnapped Selkath Youth will not be able to be turned in. HEY!!!!! Then work your way into the next room. Unlike real life it's best to represent yourself in this trial and you'll want to either give the Selkath the Datapad you found Or you'll need to convince them that you were there on diplomatic reasons and the Sith double-crossed you. It'll get you Light Side points, but feeding poison into the ocean will get you Dark Side points and kicked off of Manaan. Below are all of the correct answers laid out for you - or you can watch my video instead if you'd like to be walked through the quest that way. When you follow him, he'll tell you to keep moving and then a shark will kill him! But the charges you are faced with are far more grave. Kill the easy foes and search the footlocker at the left side of the room for a Frag Grenade,Concussion Grenade, and Poison Grenade. Decrypting the Sith passcard is a logic puzzle, interrogating the Sith prisoner is easy if you have high [Persuade] and breaking into the Docking Bay is the pure combat approach. The elite Sith soldier in there should have on his person an Ion Blaster and Prototype Vibroblade. Note: You'll find a locker with a man inside of it in the same room that you pick up the Environmental Suit. We'll continue to insert new tips and different strategies throughout the walkthrough in the coming weeks. This way you won't get banned. Carth Onasi will contact you and tell you that you're all that's left living on this ship, so you need to get the hell off of it. If you didn't collect the Datapad then you'll need to tell them that the Sith offered you a job and when you refused they attacked you. You won't have much to choose from so what to equip (Clothes, a Blaster Rifle, and so on) should all be no-brainers. SWTOR Mek-Sha Stronghold Guide. If you really want to do the interrogation and you don't have any Persuade or Charisma, I believe the only path is to try , followed by . Avoid choosing . Keep that particular part in mind for the final side quest of the planet (in a little while). He'll give you access to the submersible in the back of the Republic Embassy which will take you down to Hrakert Station. For a good writeup of exactly how it works check the Kotor 1 wiki. Talk to him in the Cantina and, if you haven't yet talked to him up to this point, he'll tell you that he's curious what happened with the young Selkath that are basically missing in Ahto City. Threaten him for additional Dark Side Points and a fine of 100 Credits or keep being belligerent to be taken into custody and the fine increased to 500 Credits. How do I solve (temple catacombs tile pattern)? Answer his questions as honestly as you want, or straight-out lie; simple facts when the trial gets underway will set you free my dear man. Nothing will work. When you first arrive and step outside the Docking Bay you'll be greeted by a Republic soldier arguing with a Sith soldier, you'll be able to talk with the Republic soldier after and ask him a bunch of questions. Once inside you'll be faced with four Selkaths to fight on your own.